Archive: April 2009

Stability improvements

Bobba Beta - April 29, 2009 - (v0.05.1352)

Bug fixes

  • fixed crash on some S60 phones when upgrading to newer version
  • fixed crash during account creation on some S60 phones
Improvements
  • Bobba account not required any more for accessing feedback page
Note: If the automatic client update fails, please get the latest client from www.bobba.com

This week's tweaks and improvements

Bobba Beta - April 23, 2009 - (v0.05.1346)

Improvements

  • Avatar names shown in chat bubbles (toggle by pressing 0 or pencil)
  • Changes to the way the spaces' content limits are calculated
  • Arrows in avatar editor now wrap around
  • Speedier cursor movement in spaces

Bug fixes
  • Improved visual compatibility with some phone themes
  • Fixed graphical glitches related to sitting, talking or blinking avatars
  • Fixed occasionally incorrect asset counter when adding stuff to space
  • Subscribe for release notification now works in iPhone browser

Minor update

Bobba Beta - April 16, 2009 - (v0.05.1333)

Bug fixes

  • Better mobile web browser detection on Bobba.com website
  • Links in Twitter feed work
  • More stable and faster avatar editor
  • More understandable message for banned users
  • When entering a space, avatar won't appear in same tile as items
  • Minor user interface fixes

Two screen grabs of neat spaces

Some nice spaces are popping up in Bobba.

"Hulk's waterfall" by Hulkativo


"Scantuary sP" by -soulPunisher-

Mini-update

Day 1: Did a little bit of bug fixing today, see below. The software updater will update you to the latest version.

Bobba Beta - April 8, 2009 - (v0.05.1325)


Bug fixes

  • No more crashing when returning to space from avatar editing
  • Correct initial avatar colors when entering avatar editor
  • Removed debug items in Options menu

Welcome to World of Bobba!

Drumroll, please. Today, April 7th 2009, the doors to Bobba Public Beta were opened.

The brave Nokia S60 forerunners can try out the service, but be prepared for some rough edges (and even crashes) ahead. We'll keep on fixing bugs over the next days. You can use our UserVoice section to report the bugs and wishes.